Assessment One: Online Essay
Elle Bailey - 42882311
In a world of advanced digital technology, increasing customer awareness and their assess instant information and entertainment , the days of old media
advertising are numbered. Online content is increasingly available on devices
such as smart phones, tablets and laptops as is the ability to connect to the
Internet at cafes, on trains and through service providers. The convergence
of traditional media onto the Internet makes it instantly possible to watch,
listen and read on the one device where there would have been three previously.
Media and advertising companies must
change to keep up with rapid expansion of new, digital media and decreasing
marketing opportunities in older traditional types of media. Product placement
and branded content is crucial as is the way it is delivered. As consumers get
savvy about what images and messages they are being exposed to, advertisers must
find a way to connect to these audiences in order to sell a product. The convergence
of advertising and entertainment created marketing opportunities in a new media
world and the success of luxury car company BMW is an early and dramatic foray
into branded entertainment.
As more and more information becomes available
online, consumers use search engines to narrow down the information, selecting
form a range of results that appeal to them including testimonials, gossip or
fan media and web based advertising (Spurgeon, 2008). As the online presence
around the world grows, consumers are less likely to be taken in by traditional
advertisement. The increasing amount of content
uploaded online is resulting in audiences which are more fragmented than ever before.
Consumers are able to watch their favourite
programs when they want without being subjected to TV timetables and
advertisements (Sheenan and Morrison, 2009). They can search for, listen to and
buy music from home without listening to radio ads or walking into a record
shop. Current affairs and breaking news stories are instantly available for
reading for free on a website than out of a newspaper. Sheenan and Morrison (2009)
write that digitization is the biggest threat to traditional media and
therefore the advertising industry. As audiences move online, they are less
exposed to traditional media and the old mass audiences are becoming
fragmented. The problem for large companies is how to break through to and sell
to these largely “distracted, distrustful and disinterested consumers,
avoid(ing) being a cause of irritation or interruption” (Spurgeon, 2008 pg 27).
In answer to the online consumer presence
and convergence, advertisers are starting to embed their brand creatively in
online media experiences that consumers will actively seek out (Spurgeon, 2008).
Sheenan and Morrison (2009) suggest the consumers are increasingly reliant on
word of mouth, recommendations from friends or family and reviews of products when
making decisions about products, so creating an advertising campaign that
encourages consumers to actively seek it out would result in it spread through
social media and online interactions. Hanna, Rohm
and Crittenden (2011) write that consumers are trustful of their own opinion
and that of their online peers and media advertising is no longer about just
about reach but capturing the attention of consumers through experiences, which
are then able to be shared. Spurgeon (2008) explains the change in brand advertising by large
national and multinational advertisers as a meeting of Madison and Vine, a
reference to Madison Avenue, New York and Vine Street in Hollywood. The
convergence of these traditionally separate industries, of advertisement and
entertainment is a major development for the creative approach to advertising
(Spurgeon, 2008). Advertising and more importantly, product placement or branded
content, through movies, games, music, live sport and personal entertainment
has increased in recent years (Spurgeon, 2008) becoming ‘branded entertainment’
High production values funded by the
entertainment and advertising industries allow for high quality branded
entertainment but leave little room for funds for distribution, through
traditional media (Spurgeon, 2008). This is not the case for Internet distribution
or release. Luxury car company BMW is an example of successful branded entertainment.
In 2000, research showed of their target audience, affluent, high achieving
males, 85% researched BMW cars online before walking into a showroom. BMW
decided to capitalise on this and released a series of short films, directed by
a few of the world’s highest acclaimed directors. They were given large budgets
full creative license. The films ran for around ten minutes and were released exclusively
online (Hanna, Rohm and Crittenden, 2011). The films received 11 million
views in the first few months and sales for 2001 increased 12.5% and 17.2% in 2002
compared to 2001. The campaign went viral, spread through links, email, word of
mouth and social networking, the film having been viewed 45 million times by midway
2003. It brought BMW into contact with their desired audience and the film’s widespread
success a tribute to the power of the new media and convergence of the
entertainment and advertising industries.
The advent of the digital age and the
continued convergence of media onto the Internet is forcing large media and
advertising companies to look for new ways to connect, interest and capture
audiences. Consumers are more connected and more technology savvy than ever
before, creating a challenge for companies that want to advertise their brand
to larger, warier audiences. The convergence of advertising and entertainment
to create specifically branded entertainment opens paths for big companies to
reach large audiences through the Internet. The Madison and Vine approach by
BMW has successfully demonstrated the power of the Internet in distributing an
ad campaign.
References
References
Hanna R.,
Rohm A., and Crittenden L., (2011) We’re all connected: The power of the social
media ecosystem, Business Horizons, Volume 54, pp 265-273
Sheehan K.
and Morrison, D. (2009) Beyond convergence: Confluence culture and the role of
the advertising agency in a changing world. First Monday
Spurgeon, C.
(2008) Advertising and New Media. Ozonn Routledge, pp 24 - 45
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